{"id":68365,"date":"2025-03-24T19:41:04","date_gmt":"2025-03-24T09:41:04","guid":{"rendered":"https:\/\/www.digitallydownloaded.net\/?p=68365"},"modified":"2025-03-24T19:41:04","modified_gmt":"2025-03-24T09:41:04","slug":"review-gnomes-pc","status":"publish","type":"post","link":"https:\/\/www.digitallydownloaded.net\/2025\/03\/review-gnomes-pc.html","title":{"rendered":"Review: Gnomes (PC)"},"content":{"rendered":"<p>There was a brief period of time where the tower defence genre was a big deal and just about everyone was trying to get on board with it, right through to the biggest publishers. It\u2019s easy to understand why \u2013 the games are relatively easy to develop, and it\u2019s relatively easy to fill them with<em> content<\/em>. The genre has faded into the background as other things have come to the fore in the indie spaces \u2013 roguelikes, for example \u2013 but every so often something like Gnomes comes out to remind us just how good this genre can be.<\/p>\n<p>There are a couple of things that help Gnomes immediately stand out, even if you\u2019ve played a lot of tower defence titles. The first is the fact that between waves of enemies you can move your gnome warriors (the \u201ctowers\u201d) around the environment. Enemies come in totally different paths with each wave, and you can see the paths they\u2019ll take via a dotted line. By placing gnomes in the pathways you can actually force them to redirect, and by doing this cleverly and creatively you can create deadly chokepoints and concentrate your firepower.<\/p>\n<p>It&#8217;s important to do this because enemies can (and will) end up having paths that will destroy valuable resources on you. For example, you might have a woodcutter building that provides cash with every wave based on the number of nearby trees. If an enemy path cuts through those trees they\u2019ll destroy your resources on you, so finding a way to manipulate the flow of enemies elsewhere (without resulting in your lines of defence becoming weak) is critical. I\u2019ve never had so much fun with the \u201cdowntime\u201d between waves of enemies in a tower defence than I have with Gnomes. It has the same kind of whimsical, freely creative spirit that encourages you to come up with screenshot-able spaces that a Rollercoaster Tycoon does, and it was off to a great start with me immediately because it felt like it rewarded creative play.<\/p>\n<p><img fetchpriority=\"high\" decoding=\"async\" src=\"https:\/\/www.digitallydownloaded.net\/wp-content\/uploads\/2025\/03\/ss_bdacbcf9ff7eba2a4f16f445005b5de1472e554d.jpg\" alt=\"A screenshot from Gnomes\" width=\"1920\" height=\"1080\" \/><\/p>\n<p>The other great feature that differentiates Gnomes from other tower defence titles is the variety of factions that there are to play with. There are 16 different choices, and each choice has its own building, unit type, resource source, and unique item. Thanks to this each faction plays totally differently. Some factions are significantly easier than others\u2026 and I suspect that for people who get really hooked on Gnomes those tougher options will be the favourites.<\/p>\n<p>Then there are eight different maps to play on, and once you get past a certain point (setting a decent score on the third easiest map) you also unlock alternative ways to play, including a daily run. The sheer amount of <em>content<\/em> here means that you\u2019ll be unlocking new toys to play around with for a big chunk of your first few hours with the game, and after that, you\u2019ll be ready to settle in and try and chase those high scores.<\/p>\n<p>I feel like there\u2019s a lot that we can thank Vampire Survivors for, and one of the big things is the way that the game\u2019s progression systems work. Gnomes seems to be a student of Vampire Survivors, and it is every bit as moreish as that indie behemoth. In fact, this is one of those rare games that had me staying up until 2am playing (when I really should have been focusing on working on my own game). It has that fleetingly rare \u201cjust one more turn\u201d quality in spades.<\/p>\n<p><img decoding=\"async\" src=\"https:\/\/www.digitallydownloaded.net\/wp-content\/uploads\/2025\/03\/ss_fefc6cb4402bb689b73496dc838880613944251d.jpg\" alt=\"A screenshot from Gnomes\" width=\"1920\" height=\"1080\" \/><\/p>\n<p>Also like Vampire Survivors, Gnomes has an appealing lo-fi pixel aesthetic quality and straightforward, functional presentation. It\u2019s not unpleasant by any means, though it is perhaps a little lacking in creative ambition \u2013 it\u2019s generic, basically. We\u2019ve been looking at this kind of lo-fi fantasy aesthetic and almost exactly these kinds of sprites and environmental items since the visual Rogue and Nethack days.<\/p>\n<p>On the other hand, the development team is all of two people and the game file is about 20mb \u2013 yes, MB \u2013 and given how compelling the underlying mechanics are, you\u2019re not going to stop playing it just because it won\u2019t be winning awards for original art.<\/p>\n<p>Gnomes is one of those games that is just<em> clever<\/em>, and if there\u2019s any justice in the world it will have a similar trajectory ahead of it that Vampire Survivors did. It\u2019s immediately accessible, both devilishly challenging and rewarding, and almost impossible to put down.<\/p>\n<p><img decoding=\"async\" class=\"aligncenter\" src=\"https:\/\/www.digitallydownloaded.net\/wp-content\/uploads\/2030\/03\/4.5_stars-25404x-300x53.png\" \/><\/p>\n<p><img decoding=\"async\" class=\"aligncenter\" src=\"https:\/\/www.digitallydownloaded.net\/wp-content\/uploads\/2030\/03\/DDnet_rating_graph-SW-295x300.png\" \/><\/p>\n<p><a href=\"https:\/\/www.patreon.com\/c\/MattSainsb\"><img decoding=\"async\" class=\"alignnone wp-image-57197 size-full\" src=\"https:\/\/www.digitallydownloaded.net\/wp-content\/uploads\/2022\/06\/DeeDeePatreon2.jpg\" alt=\"Support DDNet On Patreon!\" width=\"1000\" height=\"525\" srcset=\"https:\/\/www.digitallydownloaded.net\/wp-content\/uploads\/2022\/06\/DeeDeePatreon2.jpg 1000w, https:\/\/www.digitallydownloaded.net\/wp-content\/uploads\/2022\/06\/DeeDeePatreon2-300x158.jpg 300w, https:\/\/www.digitallydownloaded.net\/wp-content\/uploads\/2022\/06\/DeeDeePatreon2-768x403.jpg 768w, https:\/\/www.digitallydownloaded.net\/wp-content\/uploads\/2022\/06\/DeeDeePatreon2-480x252.jpg 480w\" sizes=\"(max-width: 1000px) 100vw, 1000px\" \/><\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>There was a brief period of time where the tower defence genre was a big deal and just about everyone was trying to get on board with it, right through to the biggest publishers. It\u2019s easy to understand why \u2013 the games are relatively easy to develop, and it\u2019s relatively easy to fill them with content. The genre has faded into the background as other things have come to the fore in the indie spaces \u2013 roguelikes, for example \u2013 but every so often something like Gnomes comes out to remind us just how good this genre can be. There<\/p>\n","protected":false},"author":3,"featured_media":68368,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[9,18,17,59],"tags":[16545,12769,12841,12842,12764,13989,13324],"coauthors":[12758],"class_list":["post-68365","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-indie","category-pc","category-reviews","category-strategy","tag-gnomes","tag-indie","tag-pc","tag-pc-review","tag-reviews","tag-strategy-game","tag-tower-defence"],"_links":{"self":[{"href":"https:\/\/www.digitallydownloaded.net\/wp-json\/wp\/v2\/posts\/68365","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.digitallydownloaded.net\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.digitallydownloaded.net\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.digitallydownloaded.net\/wp-json\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/www.digitallydownloaded.net\/wp-json\/wp\/v2\/comments?post=68365"}],"version-history":[{"count":2,"href":"https:\/\/www.digitallydownloaded.net\/wp-json\/wp\/v2\/posts\/68365\/revisions"}],"predecessor-version":[{"id":68370,"href":"https:\/\/www.digitallydownloaded.net\/wp-json\/wp\/v2\/posts\/68365\/revisions\/68370"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.digitallydownloaded.net\/wp-json\/wp\/v2\/media\/68368"}],"wp:attachment":[{"href":"https:\/\/www.digitallydownloaded.net\/wp-json\/wp\/v2\/media?parent=68365"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.digitallydownloaded.net\/wp-json\/wp\/v2\/categories?post=68365"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.digitallydownloaded.net\/wp-json\/wp\/v2\/tags?post=68365"},{"taxonomy":"author","embeddable":true,"href":"https:\/\/www.digitallydownloaded.net\/wp-json\/wp\/v2\/coauthors?post=68365"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}